Center for Usability in Design and Accessibility (CUDA)
Center for Usability in Design and Accessibility (CUDA)
Visit CUDA’s web page at: https://cla.csulb.edu/centers/cuda/
CUDA is an official usability research and testing center on the campus of California State University, Long Beach. Our purpose is to help you evaluate the usability of your technology tools and products before you make costly investments of time, money, and other resources.
Have you ever:
- purchased a software product that was so complicated to use that you gave up on it and bought a different one?
- tried to find something online and gotten hopelessly lost and confused?
- been unable to figure out whether it was even possible to do what you wanted with a program or site?
- found a site or product so easy to learn, easy and fun to use, and effective that you told all your friends about it?
These are all faces of usability.
Are you a designer, developer, producer, or user of technology tools?
Are you are in Education, Industry, or Government?
CUDA offers:
- State of the art Evaluation services
- Workshops, seminars, and presentations
- Training in conducting and using usability evaluations
- Information services including ADA compliance guideline information.
We can help you avoid unnecessary purchases, designs, and redesigns of your technology products and web sites by promoting the development of products and sites that work.
Learn about usability:
- What usability is
- Definition and dimensions of usability
- User-centered approach to design and assessment
- Usability engineering
- Usability evaluation (definition)
- Web specific usability
- Why usability testing is worth doing
- The importance of usability testing
- What usability testing can reveal
- When and where usability testing fits into the product development life cycle
- When usability testing should be done
- The product development life cycle and where usability testing fits
- Usability’s roots in the Psychology of Human Factors
- Psychology of Human Factors
- Goals of Human Factors psychology
- Human Factors engineering
- “Facts” from usability research
- Examples of usability guidelines (heuristics)